0.178 ----- MAMETesters Bugs Fixed ---------------------- - 01890: [Flip Screen/Cocktail] (rohga.c) schmeisr: Flip screen DIP switch doesn't work. (Angelo Salese) - 01170: [Sound] (taitosj.c) piratpet, junglek, jungleh: First time you load the game, no attract mode sound. (Angelo Salese) - 06138: [Crash/Freeze] (zn.c) jdredd: Game doesn't start (smf) - 00952: [Graphics] (tmnt.c) ssriders and clones: Characters judder when walking diagonally (possibly priority related). (Angelo Salese) - 02446: [Known Issues/To-Do's] (lethal.c) lethalenj: Japanese version- specific known issues. (Angelo Salese) - 06371: [Save/Restore] (8080bw.c) schasercv: Crashes on reload (-str 8) in a staggered -str 20 run (Osso) - 00792: [DIP/Input] (segas24.c) dcclub: Shot power is uncontrollable. (Angelo Salese) - 00435: [Gameplay] (hanaawas.c) hanaawas: Dealt cards are not random. - 00343: [Misc.] (seta.c) pairlove: Service mode black out. (Angelo Salese) - 00611: [DIP/Input] (taito_b.c) silentd: DIP switch problems. (Angelo Salese) - 00963: [Gameplay] (rollrace.c) rollrace, fightrol: When you insert your initials, the scrolling bar of initials does not work properly. (Angelo Salese) - 00490: [Sound] (homedata.c) hourouki: It is missing voices of "Reach", "Ron" etc. (Angelo Salese) - 01044: [Sound] (metro.c) gakusai, gakusai2: All music played has the drum machine playing VERY loudly. (Angelo Salese) - 02555: [DIP/Input] (jackal.c) jackal: Coin counters don't work correctly. (Angelo Salese) - 06375: [Original Reference] (naomi.c) salmankt: Name is incorrect (MetalliC) - 06368: [DIP/Input] (shangkid.c) shangkid, hiryuken: Buttons 1 and 2 are switched (Angelo Salese) - 02349: [DIP/Input] (mexico86.c) kikikai: The coinage dip switch settings is not supported. (Angelo Salese) - 00399: [Graphics] (combatsc.c) combatsc: In 0.119, there are two rows of garbage blocks at the top of the screen in the 2nd firing range stage. (Angelo Salese) - 06364: [Crash/Freeze] (naomi.c) Assorted sets in naomi.c: Crash before OK (MetalliC) - 06366: [Crash/Freeze] (maygay1b.c) All sets in maygay1b.hxx: Fatal Error when starting (O. Galibert) - 06372: [Interface] Bitbanger device can no longer accept streams/ sockets/pipes (Nathan Woods) - 06374: [Crash/Freeze] (aristmk5.c) adonis: Changing System Configuration to anything but game_prg causes a crash (Reagan Roush) Source Changes -------------- -Move UI dats to Lua plugin [Carl] * Changes the selgame UI sidebar get the dat information from a plugin rather than the hardcoded C++ * Much easier to add other dat files and allow for scripted data * Example included that uses the hi2txt XML parser files to display high score info from hiscore file or NVRAM -Fixed setting m_filetype for images loaded from softlists [Nathan Woods] -Changed the "extension as filetype" behavior for software list images to be opt in behavior [Nathan Woods] -Modernization/C++-ification: [Nathan Woods] * Modernized option_guide, touched up imgtool * Initial imgtool C++-ification * Added a template wrapper for a contiguous array of objects that mimics a subset of SequenceContainer behaviour * Modernized CoCo cartridge infrastructure (use 'enum class', scoping, etc.) * Changed win_get_window_text_utf8() to return std::string * Consolidated menu code for text input -Fixed an issue in the i860 disassembler that could cause an undefined string to be used [Nathan Woods] -Allow devices to indicate whether image creation should be supported at the command line [Nathan Woods] -Fixed a potential buffer overrun in the code that reads headers for the CoCo JVC disk image format [Nathan Woods] -CoCo and Dragon FDC code overhaul: [Nathan Woods] * Split CoCo and Dragon FDC code * Added save state support * Fixed regression introduced on the Dragon FDC from 0.154 -Fixed an off by one error when identifying best entries for typeahead on the file selection and software list dialogs [Nathan Woods] -Retired imgtool_basename(), in favor of core_filename_extract_base() [Nathan Woods] -big10: Various modest input/output improvements [AJR] * Use gambling inputs and keypad for numbers instead of BUTTON(n) * Added ticket dispenser for payout * Added lamp output(?) * Try to puzzle out some more DIP switches based on what the code does -More new features for UI graphics viewer [AJR] * Mouse over GFX tiles to reveal pixel values * Mouse over tilemap to reveal tile codes and colors * UI tilemap scrolling controls are now orientation-relative * Made mouse visible everywhere in UI graphics viewer by treating it like a menu -darkmist: Correct manufacturer info [AJR] -witch: Sort out which inputs and outputs are which [AJR] * Use standard gambling input types where appropriate * Identified "Attendant Pay" (keyout?) and payout switches * Removed fake DIP switches * Names of real DIP switches no longer all-caps * Expanded range of NVRAM * Added two PPIs for I/O * Partially implemented hopper output -cps1.cpp, mitchell.cpp: Restrict inputs for some games [AJR] * ghouls, pang, spang, pang3: Change joysticks to 4-way as flyers and manuals indicate * pang, spang: Mark button 2 as optional (for what little that's worth) * pang3: Remove buttons 2 and 3 (even service mode only shows one "Shot" button) -Made Mega System 1 tilemaps into a device [AJR] -amusco: Start fleshing out the driver [AJR] * Changed CPU type to 8088 * Hooked up a bunch of devices * Identifed a few inputs -ti99 improvements: [Michael Zapf] * Fixed debugger access in ti_fdc * State save capability - not yet fully stable, but basically working * Improve performance by stopping GROM clock in idle state * Switch to ram_devices for RAM -Added HxC HFE disk format [Michael Zapf] -Added save state support to tms99xx; replaced new/delete by unique_ptr [Michael Zapf] -Added layout for California Speed Surprise [Risugami] * Same output system as the Midway V Unit -Added layout/LEDs to Hyperdrive [Risugami] -Added layout for Vapor TRX [Risugami] -Fixed Midway V Unit wheel output [Risugami] * Seems the diagnostics test for the wheel is poorly coded for turning left as it is correct in-game -Filter for Hp9845 data files added to imgtool [fulivi] * Translates record-based DATA HP9845 to and from text files -Imgtool now supports HP9845B tape image [fulivi] * The "hti" format is used to simulate tape cartridges in hp9845b -hp_hybrid: added hp_hybrid & hp_5061_3001 to unidasm [fulivi] -New driver for Esselte 100, has built in BASIC, supports cassette save/load and capable of 256x256 monochrome semigraphics [Joakim Larsson Edstrom] -Esselte 100: Added rev2 layout and support for software RTC [Joakim Larsson Edstrom] -Esselte 100: Serial support [Joakim Larsson Edstrom] * It still has some issues as it is a polled PIA based bitbangning serial support and there are timing issues -Added interrupt support in DUSCC device, Force CPU30 board driver and interrupt controller support in the FGA002 device. Improved LOG messages in the 68230 device [Joakim Larsson Edstrom] * Now able to boot VMEPROM with interrupt driven serial I/O -didact: simplified internal layouts removing dependencies on external artwork Not fancy but it works [Joakim Larsson Edstrom] -didact: Cleaned up driver and added serial support (though it has issues still) [Joakim Larsson Edstrom] -Add clickable buttons to goldnpkr [einstein95] -Add to layout files missing them; fixed minor grammar in layout README [einstein95] -Clickable buttons for 3bagflnz and 3bagflvt, more grammar fixes for layout README [einstein95] -MPU5: Added 146 layouts [John Parker] * m5addams, m5all41d, m5arab, m5austin11, m5barkng, m5barmy, m5baxe04, m5bbro, m5bbrocl, m5beansa, m5bigchs, m5biggam, m5bling, m5blkwht11, m5bnzclb, m5btlbnk, m5bttf, m5bwaves, m5carou, m5cashat, m5cashrn, m5cbw, m5centcl, m5circlb33, m5circus0a, m5clifhn, m5clown11, m5codft, m5cosclb, m5crzkni, m5cshkcb, m5cshstx, m5dblqtsb, m5devil, m5dick10, m5doshpk05, m5egr, m5elband, m5elim, m5evgrhr, m5ewn, m5extrm, m5fiddle, m5fire, m5firebl, m5flipcr, m5fortby, m5frnzy, m5funsun, m5gdrag, m5ggems20, m5gimmie, m5grush, m5grush5, m5gsstrk07, m5gstrik, m5hellrz, m5hgl14, m5hiclau, m5hifly, m5hilok, m5hisprt, m5hlsumo, m5holy, m5hopidl, m5hotslt, m5hotstf, m5hypvip, m5jackbx, m5jackp2, m5jackpt, m5jlyjwl, m5jmpgem01, m5kingqc06, m5kkebab, m5korma, m5loony, m5loot, m5lotta, m5martns07, m5mega, m5mmak06, m5monmst, m5mpfc, m5mprio, m5neptun, m5nnww, m5oohaah, m5oohrio, m5openbx05, m5overld, m5peepsh, m5piefac, m5piefcr, m5ppussy, m5psyccl01, m5psycho, m5ptyani, m5qdrawb, m5qshot04, m5ratpka, m5razdz10, m5redbal, m5redrcka, m5resfrg, m5revo13, m5rfymc, m5rgclb12, m5rhrgt02, m5ritj, m5rollup, m5rollx, m5rthh, m5rub, m5rwb, m5scharg, m5seven, m5shark, m5sheik, m5skulcl20, m5sondra, m5speccl, m5spiker, m5spins, m5squids06, m5sstrk, m5starcl, m5stars26, m5stax, m5supnov, m5supro, m5tbird, m5tempcl, m5tempp, m5tempt2, m5tictacbwb, m5trail, m5ultimo04, m5upover, m5vampup, m5vertgo, m5wking05, m5wonga, m5wthing20, m5xchn, m5xfact11 -ACESYS1: Added 6 layouts [John Parker] * ac1clbmn, ac1gogld, ac1pster, ac1pstrt, ac1primt, ac1taklv -SYSTEM80: Added 12 layouts [John Parker] * j80bac, j80bounc, j80frogh, j80golds, j80hotln, j80myspn, j80nudg2, j80rr j80supst j80supbk j80topsp, j80wsprt2 -Fruit machines: Update layouts with fixes/improvements [John Parker] * Now correctly uses a coloured rect rather than PNG reference * More compact terminators for innermost tags * Removed redundant elements * Added the new "MFME2MAME Debug" view * j2: Changed to 16 segment display -vector06: add software list and TODOs [MetalliC] -Partially fixed SDL joysticks with same name. Fixes GitHub issue #1334 [Brad Hughes] -naomi: Updated docs. [f205v, MetalliC] -pc1512: Fixed keyboard reset behavior. [Curt Coder] -electron: Added Acorn Plus 3 expansion as slot device (floppy support) [Nigel Barnes] * now uses RAM device instead of ROM_REGION * added CSW cassette format * pressing BREAK will now hold until released * reset expansion devices on BREAK * minor progress on M2501 device -Added header checks to identify in uef_cas and csw_cas formats [Nigel Barnes] -bbc: Added Opus Challenger (floppy and ramdisc) device on 1mhz bus [Nigel Barnes] * moved joystick to analogue port slot device * added Voltmace self-centering joysticks * updated to use input merger device * keyboard and joystick use ioport_array * reset devices on BREAK -bbcb: Moved FDC to slot device to support various controller boards [Nigel Barnes] * Acorn 8271 and 1770, supporting Acorn, Amcom, Watford DFS's * Cumana QFS (8877a) * Opus DDOS and EDOS (1770, 2793, 2791) * Watford DDFS (1770 and 1772) * Removed fake bbcb1770 machine -bbcm: Replaced cassette LED with power LED in layout [Nigel Barnes] -bbcmc: Added joyport slot device to Master Compact, defaulting to joystick [Nigel Barnes] -superqix: Various changes: [Lord Nightmare, Elgen] * Added notes about the sqixb1 MCU code origin, and caveats * Marked the sqixb1 MCU dump good for that specific set -superqix: Various changes: [Lord Nightmare, Stefan Lindberg] * Implemented AY-3-8910 mixing based on PCB tracing. * Added notes about incorrect "SYSTEM" register bits * Added notes about superqix versions, and PCB factory hacks/fixes for coin lockout -superqix: Documented the purpose of RAM chips on the PCB [Lord Nightmare, Corrado Tomaselli] -superqix: Added notes about lack of Taito game ID and PCB label for pbillian; fixed ROM labels and locations [Lord Nightmare, ShouTime] -superqix: Various changes: [Lord Nightmare] * Improved driver notes for all sets * Added some debugger access fences on read handlers. * Got rid of various timer hacks for Z80<->MCU communication, implemented MCU DDR registers, documented the hotsmash MCU code functionality, made the AY port bits readback consistent, and unified the machine configuration/memory map for both hotsmash and pbillian * Implemented proper readback of Z80<->MCU semaphores for all sets * Removed HOLD_LINE hack for NMI by implementing acknowledge register * Changed sample playback engine sample rate from 5KHz to 3.96KHz (which can be derived from the 12MHz master clock) * Renamed sqixr1, sqix, and sqixb1 set long names to include versions. * Replaced bootleg MCU code on sqix and sqixr1 sets with a dump created from the sqixu MCU, based on the bootleg MCU code * Cleaned up MCU semaphore implementation for sqix and clones, shuffled the superqix machine configurations to make more sense -atarist: Added correct ROM labels for the TOS 1.02 and 1.04 ROMs for the MegaST [Lord Nightmare, techfury90] -hiscore.dat: Various updates [Leezer] -fmtowns: Switched off layer debug keys by default [Barry Rodewald] -chessmst: Fixed HALT button. [Sandro Ronco] -pc1512 Various improvements: [Curt Coder] * Added joystick port to the keyboard. * Added mouse port slot interface. * Added a software list for hard disks, and a preinstalled HD20 image to it -nss: Revised and corrected hardware info. [Guru] -fmtowns: Reduced logerror spam a bit. [Barry Rodewald] -dirom banking fixes: [O. Galibert] * Reject out-of-bounds bank numbers. * Add a mandatory callback on bank change. -okim6295: Directly use set_rom_bank. [O. Galibert] -dimemory, dirom: Added some documentation. [O. Galibert] -gba_lcd: Added missing check for BG2 enable flag in draw_roz_bitmap_scanline() [Giuseppe Gorgoglione] -gba_lcd: Refactored code [Giuseppe Gorgoglione] -bagmanf: Improved graphics [Angelo Salese] -gb: Fixed Mega Duck envelope and LFSR sound registers: [John Rieman] * Determined that envelope/LFSR register nybbles are reversed relative to Game Boy by comparing writes made by Mega Duck and Game Boy versions of Snake Roy and Pile Wonder -octopus: Various changes: [Barry Rodewald] * Corrected CPU speeds, added Z80, added basic video output * Added some more components, pass a few more tests * Added more components, hooked up DIP switches; all systems tests now pass * Fixed floppy use, now attempts to boot from floppy; CP/M 86-80 Plus and MS-DOS both now load to the command prompt * Added keyboard * Added PIT timer and speaker sound * Made a start at switching between the 8088 and Z80 CPUs * Fixed mapping of graphics PROM, now detected on boot * Hooked up RTC to the PPI (hopefully more or less correctly) -fidel6502: Hooked up EAS speech chip. Game still not playable. [hap] -sms: Added more accurate FM Sound Unit behavior [Enik Land] -photon2: Updated documentation based on schematics research. [Mick] -Fixed GitHub issue #1364 (Straighten tilted crt-geom and crt-geom-deluxe shaders) [tabbycat12] -intelfsh: Added 16-bit hookup for the Sharp LH28F016S flash memory [Luca Elia] -apple2e: Made write-only soft-switches write-only [Peter Ferrie] -combatsc: Fixed text tilemap char select enable and opacity in Combat School [Angelo Salese] -Added support for binding devices to controller IDs: [Tomer Verona] * This allows for stable controller ids even if USB devices are plugged or unplugged, system is rebooted, etc. -Added id() property to input_device: [Tomer Verona] * Adds an id() property representing unique device ID * This allows the OSD layer to supply display name along with unique identifier * Currently only used to map a physical controller device to controller ID, but can be used more generally in the future * For raw input devices, device ID is full raw input name * For all other devices, we fall back to device name as the device ID * Device ID uniqueness is not currently enforced programmatically -chessmst: Added layout with script [Sandro Ronco] -Various OSD changes: [Brad Hughes] * Converted OSD monitor info to modules, added DXGI implementation * Converted the monitor information code from video.cpp in SDL and Windows to modules -tecmo: Added preliminary raster effects, improves ending screen in Gemini Wing [Angelo Salese] -rollrace: Various changes: [Angelo Salese] * Converted foreground to tilemap system and fixed flip flags, fixing service mode in rollace2 set * Fixed a wrap-around regression -cmi2x: Various changes: [Ryan Holtz] * Fixed FDC DMA behavior * Fixed channel card memory tests * Fixed inverted data writes to I8214 PICUs * Fixed 6809 interrupt vectoring -ay8910: Implemented register readback masking for AY-3-8914 as used on Intellivision [Lord Nightmare, Joe Zbiciak] -6840ptm: Load the counter when held in reset [O. Galibert] -mcd: Added incomplete Mitsumi ISA CDROM emulation [Carl] -namcos10: Added on-the-fly decryption support for mrdrilr2 [Andreas Naive] -freekick: Added flipscreen support to Gigas, Free Kick and Counter Run [Angelo Salese] -cps2: Use keys that can be programmed onto a CPS2 motherboard [smf, Eduardo Cruz, Andreas Naive] -Fixed compile for DirectWrite font provider and made it compile with normal Windows build [Brad Hughes] -ssriders: Fixed protection chip to use the work RAM buffer for horizontal scrolling in collision detection routine (fixes collision detection for players/enemies on slopes) [Angelo Salese] -xbox: Added ability to select BIOSes 4134, 3944, 4034, and 4817 [Samuele Zannoli] -chihiro: Added debugger command "chihiro threadlist" to list ready threads except current one [Samuele Zannoli] -taitosj: Added semaphore and command handshake flags to audio section, and added proper handling of sound CPU NMI on sound command register/ semaphore writes and clears [Angelo Salese, Lord Nightmare] -taitosj: Added note about an unemulated ay output filter effect [Angelo Salese, Lord Nightmare] -taitosj: Added "sound stop" bit emulation, which improves but does not completely fix the spurious startup sound in Time Tunnel [Angelo Salese, Lord Nightmare] -taitosj: Various changes: [Lord Nightmare] * Added XTALs for various clocks based on schematics, documented and implemented AY-3-8910 output mixing * Fixed some save state and initialization issues * Fixed watchdog timing per schematics and re-enabled watchdog * Cleaned up ROM labels/locations for the Elevator Action sets -zn: Renamed ZN1/ZN2 BIOS ROMs based on the label (where known), renamed the bios sets after the board, moved cat702 to files [smf, Guru] -dec_lk201: Various changes: [Lord Nightmare] * Additional key matrix documentation * Documented the switch IDs for each key * Fixed Setup(F3)->F3 and PF1->NumLock mapping * Added 8051 version ROM, not used yet * Added note about D13 contact being omitted from original schematic -debugcmd: Various changes: [smf] * Fixed trace command accessing a parameter beyond the list supplied * Added an error message if an invalid boolean is provided * Added functionality to allow boolean to be case-insensitive * Added code to skip empty strings when parsing booleans -saturn: Initial work towards debug command hookups [Angelo Salese] -asterix: Added coin counter and lockout [Angelo Salese] -sauro: Various changes: [Tafoid] * Fixed up recent saurob submission * Added documentation readme with locations from original dump * Removed SP0256 entry as it did not exist on the bootleg * Added unknown PROM unique to the bootleg -Allow STRIP_SYMBOLS=1 and DEBUG=1 to be applied simultaneously [Tafoid] -vt100: Added VT100-AC ROM set with intelligent STP board (not working, needs one ROM redumped and 8085 STP CPU hooked up) [Lord Nightmare] -wc90b: Fixed sprite priority bug with the ball being above the net in Euro League / Tecmo World Cup '90 bootlegs [Angelo Salese] -wc90b: Added IRQ acknowledge and second YM2203 sound chip to Euro League, which adds piano keys to sound. [Angelo Salese] -jangou: Fixed more Mahjong dips as per manuals [system11] -vis: Added sound [Carl] -mac: Replaced bad dump in macplus v2 ROM set with redump, and use split ROMs for macplus, mac512ke, mac128k and mac512k, macclasc, macclas2 sets, with proper labels [Lord Nightmare] -igs009: Redumped graphics ROM for Grand Prix '98 (V100K) [Guru] -stv: Removed optional joystick control inputs from Virtual Mahjong since this game only supports Mahjong panel but was defaulting to Joystick [system11] -Partial fix for MT06383: exporting is now also possible for the favorites list, except if it has software in it [dankan1890] -forte2: Updated comments on Forte 2 Pesadelo/Knightmare bootleg [Felipe Sanches] -galaxian: Fixed ROMs in Moon Alien Part 2 (older version) [MASH] -galaga: Fixed palette in Battles (set 1) [MASH] -Changed use of IPT_START to IPT_START1 in bartop52, guab, midyunit, namcos22, sshot and turrett [MASH] -apollo: eliminate logerror spam on unmapped ISA access [Hans Ostermeyer] -psx.xml: removed duplicates, fixed shortname consistency [Aeternal] * Some images were identical but dumped with different offset New machines added or promoted from NOT_WORKING status ------------------------------------------------------ Esselte 100 [Joakim Larsson Edstrom] TSI Speech+ [hap, Sean Riddle, Lord Nightmare] Star Audition [Guru, Luca Elia] Chess-Master Diamond [Sandro Ronco] Tiger Ditto [hap, Sean Riddle] A-One LSI Match Number/LJN Electronic Concentration [hap, Sean Riddle] Coleco Head to Head Boxing [hap, Sean Riddle] Tandy Championship Football (2 sets) [hap, Sean Riddle] Poker (Electro-Sport) [MASH, Siftware] Slap Shooter [ShouTime, Sean Sutton, Tourniquet, ranger_lennier, Jan Stuhler, gamez fan, Paul Vining, Soren Skou Nielsen, Erick Dillon, Jason Wible, Mr. Goodwraith, Renato Mucciarelli, The Dumping Union] Fidelity Chesster Challenger [hap, yovan] New clones added or promoted from NOT_WORKING status ---------------------------------------------------- Apple //e Enhanced (France) [robcfg, R. Belmont] Terminator 2 - Judgment Day (rev PA2 10/18/91) [Bicycle Repairman] NBA Jam Extreme (ver. 1.10I) [farzeno] Chicken Draw (2131-04, U5-0) [Brian Troha, The Dumping Union] Gemini Wing (bootleg) [Asayuki] Pinguinos (Spanish bootleg of Pengo) [Asociacion A.R.C.A.D.E.] Street Fighter (Japan, pneumatic buttons) [ShouTime, Smitdogg, Jan Stuhler, Paul Thacker, Sean Sutton, The Dumping Union] Condor (S C Novar bootleg of Phoenix) [f205v] Raiden Fighters (Great Britain) [Bytestorm] Stratovox (set 2) [MASH] Nibbler (rev ?) [MASH] Phoenix (Amstar, set 2) [MASH] Sauro (bootleg) [Guru, MASH] Crush Roller (set 5) [MASH] Jumping Cross (set 2) [MASH] Ms. Pac-Man (bootleg, set 2) [Siftware, MASH] Battles (set 2) [Siftware, MASH] Rolling Crush (version 1.03.E - 1999/01/29) [system11] Popeye (Japan, Sky Skipper hardware) [ShouTime] Elevator Action (4 pcb version, 1.1) [caius, The Dumping Union] Le Grandchamps [MASH] Road Riot 4WD (04 Dec 1991) [Hammy, The Dumping Union] Super Qix (World/Japan, V1.0) [Lord Nightmare] New machines marked as NOT_WORKING ---------------------------------- Alesis QS7 musical keyboard [Felipe Sanches] Pop'n Stage (ver JB-A) [smf] Regnecentralen Piccolo RC702 [Robbbert] Siemens Simatic PG685 OUA11 [rfka01] New clones marked as NOT_WORKING -------------------------------- Air Trix (original) [Andy Geezer] Arbiter Discmate A-02 [Nigel Barnes] Electronic Battleship (1977 version, model 4750A) [hap, Sean Riddle] Chess-Master (set 2) [uncredited] NASCAR Racing (original) [Dion] Tecmo World Soccer '98 (JUET 980410 V1.000) [Hammy] Virtua Fighter 3 (Revision D) [ShouTime] VT100 w/VT1xx-AC STP [Lord Nightmare] New WORKING software list additions ----------------------------------- gamegear.xml: Cave Dude, (USA, prototype) [uncredited] sms.xml: Sky Fighter (Samsung Gam*Boy) [uncredited] sms.xml: Action Fighter (prototype), Captain Silver (prototype) [SMS Power] kim1_cass.xml: mchess [Dagarman] ibm5150.xml: Karateka (Beta 1986-03-03) [Jason Scott, Jordan Mechner] ibm5150.xml, ibm5170.xml: additions from various sources [Justin Kerk] electron_flop.xml: added floppies [Nigel Barnes] bbcb_flop: various software items [Nigel Barnes] apple2.xml: Dungeon Master's Assistant, Genesis, Pigpen, Renegade [TRex] pce_tourvision.xml: Barunba, Power Tennis [system11] x68k_flop.xml: additional clones [nekoziman] New NOT_WORKING software list additions --------------------------------------- Mario Party-e card collection (U) [Shideravan] Animal Crossing e-cards [Shideravan] Domo-Kun Card-e collection [Shideravan] NES e-card collection [Shideravan]