0.35 BETA 4 New games supported: -------------------- Block Block Super Pang (KEEP 1 PRESSED WHILE BOOTING THE FIRST TIME) Digger [Raney Eden] 64th Street [Luca Elia] \ P-47 [Luca Elia] | These don't work with the 68000 C core Legend of Makaj [Luca Elia] / Crossbow [Aaron Giles] Cheyenne [Aaron Giles] Combat [Aaron Giles] Clay Pigeon [Aaron Giles] Chiller [Aaron Giles] Top Secret [Aaron Giles] Hit 'n Miss [Aaron Giles] Who Dunit [Aaron Giles] Showdown [Aaron Giles] Power Spikes [Nicola Salmoria] Zero Wing [Darren Olafson] Hell Fire [Darren Olafson] Guerrilla War [Phil Stroffolino] Touchdown Fever [Phil Stroffolino] New clones supported: --------------------- Pang (original) Buster Bros Smash TV (revision 6 and 4) [Zsolt Vasvari] alternate versions of MK and MK2 (they were already there, just not linked) Other drivers changes: ---------------------- - It seems that the Fatal Fury 2 protection was still causing some problems in later levels. It should now be completely worked around. NOTE: YOU MUST DELETE FATFURY2.HI OR THE GAME WILL MALFUNCTION AFTER THE FIRST BONUS ROUND. [Nicola Salmoria] Changes to the main program: ---------------------------- - [DOS] New -quadra and -triple video options. They are slower than the others, but provide interesting features. With -quadra the screen is quadrupled horizontally and tripled vertically, so a 256x256 game fits perfectly in a 1024x768 screen. -triple triples horizontally and doubles vertically, so it's perfect for Moon Patrol. [ole00@usa.net] - Improved palette compression with color fades. [Nicola Salmoria] - Improved the YM2610 emulation. [Tatsuyuki Satoh] Source: ------- - [DOS] Now compiled using Allegro 3.11. Unfortunately, contrary to what I had been promised, allegro.h provided with the library still fails to compile with MAME, so a fixed one is included.