0.35 RELEASE CANDIDATE 1 New games supported: -------------------- Mars [Zsolt Vasvari] New Sinbad 7 [Zsolt Vasvari] Hot Shocker [Zsolt Vasvari] Levers [Zsolt Vasvari] Azurian Attack [Zsolt Vasvari] Saturn [Nicola Salmoria] Quiz Sangokushi [Nicola Salmoria] Spelunker [Nicola Salmoria] Freeze [Nicola Salmoria] Mahjong Gakuen [Nicola Salmoria] Mahjong Gakuen 2 Gakuen-chou no Fukushuu [Nicola Salmoria] Super Marukin-Ban [Nicola Salmoria] Poker Ladies [Nicola Salmoria] Capcom World [Nicola Salmoria] Quiz Tonosama no Yabou 2 [Nicola Salmoria] Pang! 3 [Nicola Salmoria] Appoooh [Tatsuyuki Satoh] The Legend of Kage [Phil Stroffolino] New clones supported: --------------------- Tank [Roberto Fresca] Major Havoc (prototype) [Brad Oliver] Devil Fish [Zsolt Vasvari] Route 16 (original) [Zsolt Vasvari] Nebulous Bee (= Galaga) [Zsolt Vasvari] Block Block (Japan) [Nicola Salmoria] Street Fighter II' - Champion Edition (Accelerator Pt.II) [Nicola Salmoria] Snow Bros (Japan) [Nicola Salmoria] Qix (set 3) [Al Kossow] Cadillacs & Dinosaurs (Japan) [Santeri Saarimaa] Pleiads (original) [Eric Hustvedt] Dig Dug (Namco set 2) [Yasuhiro Ogawa] Dig Dug 2 (set 2) [Yasuhiro Ogawa] Alcon (= Slap Fight) (not working due to protection) [Marco Cassili] These drivers have improved GRAPHICS: ------------------------------------- - Fixed background colors in Great Swordsman. [Jarek Parchanski] - Fixed (hopefully) colors in Blue Print. [Nicola Salmoria] These drivers have new or improved SOUND: ----------------------------------------- - Fixed Caveman Ninja. [Bryan McPhail] - Sound in Great Swordsman, fixed ADPCM playback in Great Swordsman and Gladiator. [Tatsuyuki Satoh] - Fixed Street Fighter. [Nicola Salmoria] - Improved Nemesis/Gradius/Twinbee/Salamander. [Elestir] - Music in Block Block, Hatena etc. [Nicola Salmoria] - Fixed sound in LED Storm / Mad Gear. [Jarek Burczynski] Other drivers changes: ---------------------- - Added dip switches to the Atari System 2 games. [Nicola Salmoria] Changes to the main program: ---------------------------- - The Pause key can be changed from the "Keys (defaults)" configuration menu. [Nicola Salmoria] - Added a palette viewer to the gfx viewer (F4). [Nicola Salmoria] - [DOS] New video modes from CabMAME: low scanrate modes for connection to NTSC/PAL and arcade monitors. -monitor NNNN selects the monitor type: "standard" (default), "ntsc", "pal", "arcade". -centerx N and -centery N each take a signed value (-8 to 8 for centerx, -16 to 16 for centery) and let you shift the low scanrate modes around. -waitinterlace forces update of both odd and even fields of an interlaced display for each game loop. [Brian Lewis] - [DOS] Since there are now many tweaked VGA modes which may have compatibility problems with some video cards / monitors, they are now off by default. By default, VESA is used; the -vesa command line switch is no longer used. Instead, there is a -tweak switch which enables the VGA tweaked modes. [Nicola Salmoria] - [DOS] New tweaked VGA modes: 384x240 (for CPS1, Pang etc.), 384x256 (for Lode Runner etc.), 336x240 (for Gauntlet and other Atari games), 320x240 (for NeoGeo and others). They are used automatically, if your video card/monitor can't handle them, use -notweak (or try adjusting the parameters in mame.cfg if you know what you are doing). [Brian Lewis, Andrea Mazzoleni] - [DOS] Removed the -nodouble command line option. Use -nostretch instead. If you are updating from an earlier beta, make sure to delete mame.cfg (or manually update it) otherwise stretch will be disabled. [Nicola Salmoria] - Changed the analog port handling to avoid problems with keyboard control (e.g. Arkanoid 2). [Nicola Salmoria] Source: ------- - Added support for slave mode to the MSM5205 emulation. [Tatsuyuki Satoh]