MAME is a multi-purpose emulation framework.
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.
Yet another triple-digit update (i.e., greater than 100k). I did some internal core shuffling again involving bitmap formats and how game drivers control which formats to use. Hopefully nothing broke too badly, but some regex search and replace was involved, so there could be an issue or two.
Also, please take note of the previous news entry -- the RSS feed link has changed, so update your readers if you haven't done so yet.
Well, actually, you might want to tweak it a little bit. I finally moved the news over from Movable Type to Wordpress. This won't really affect you if you're used to coming here directly, but the RSS feed link is different, so I suggest you resubscribe if you are already subscribed.
A new update is now available on the Latest Release page. Note that this one has some significant OS-specific changes (hopefully for the better), so if you're not in the mood for a bit of risk-taking, you should probably stay away from this one!
At last, the first update of the 0.112 release cycle is now available. There's a lot of stuff included this time around -- I guess that's what happens when you let updates pile up for over 2 weeks!