Crash is a two-dimensional maze racing game designed and programmed by Edward Valeau of
Exidy in 1979. You "control" a car with no brakes which moves at either slow or fast speed
through a maze containing dots. At the same time, one or more computer controlled cars run
through the same maze in the opposite direction with the intention of ramming you. At each of
four junctions in the maze, you have the option of changing lanes to avoid the oncoming cars.
The objective is to pick up all the dots before the computer takes you out.
Tips & Tricks:
Always be aware of where the Jam Car(s) is/are located. They can make up to two lane
changes at a time, and that lane change may be into your lane.
The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able
to change one lane at a time. Decelerate (take your finger off the accelerate button) to go
across multiple lanes.
The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise
motion. Remember that so that you don't get confused when there are multiple cars in the
Don't try to get all the dots on one of the lanes. You need to anticipate where your next move
is well before you enter the lane change area since you cannot change lanes at any other time.
Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do
lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If
you time it right, the Jam Car or Cars will still be in the maze.
Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the
lane change area before them. If both cars enter at the same time, you run a big risk of a