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Welcome to The Official Site of the MAME Development Team

What is MAME

MAME is a multi-purpose emulation framework.

MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.


The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses. A great majority of files (over 90% including core files) are under the BSD-3-Clause License and we would encourage new contributors to distribute files under this license.
Please note that MAME is a registered trademark of Gregory Ember, and permission is required to use the "MAME" name, logo or wordmark.

MAME 0.133

20 Jul 2009

Time for the latest full release.

California Extreme 2009 Slides

16 Jul 2009

As promised at my California Extreme talk, I've posted the slides to the deck so that you have access to all the links and info for reference. If you weren't able to attend, feel free to have a look, but keep in mind that I tend not to put everything in the slides. This year at least there was a bit more show & tell to it, so it should at least make some sense.

Regarding last year's talk, hopefully the organizers will post it relatively soon (I've seen the video). I never posted the slides to that one because they are really pretty sparse and not very useful on their own. Once the video is posted I'll include a link to it and the slides (which you'll need because they are not captured in the video).

Have fun!

MAME 0.132u5

16 Jul 2009

A new (hopefully final) update to MAME 0.132 has been posted. Please post any open issues over at MAMETesters to make sure we are aware of them. Unless something big is discovered, look for MAME 0.133 sometime this weekend.

MAME 0.132u4

09 Jul 2009

Another update to MAME 0.132 is now available on the Source Updates page. Now it's off to California Extreme for some fun!

MAME 0.132u3

02 Jul 2009

Time for MAME 0.132u3. Find the updated diffs on the Source Updates page.

MAME 0.132u2

25 Jun 2009

MAME has just been updated. Grab the 0.132u2 diffs from the Source Updates page.

MAME 0.132u1

17 Jun 2009

The first update to MAME 0.132 is now available. This update includes the long-sought game Steel Worker from Taito. Thanks to everyone who pooled their resources together to track down and purchase one of these rare PCBs!